Mass Effect - Apocalypse
Soldier in Aria's Service (Retired to Safety)
- Cool 0
- Hard +3
- Hot +2
- Sharp 0
- Will +1
Humans are new to the galactic stage and need to be constantly making friends and connections lest the other species turn on them. Grant +2 instead of +1 whenever you Aid Another.
In the Thick of Things: At the beginning of the session, roll
+Will. On a 10+, hold 2. On a 7-9, hold 1. At any time, either you or the GM can spend your hold to have you show up in any scene, with the proper tools and knowledge. On a miss, the GM holds 1, and can spend it to have you already be there, but somehow pinned, caught or trapped.
Class Move – Adrenaline Rush: When you go into battle, roll
+Hard. On a 10+, hold 3. On a 7-9, hold 2. On a miss, hold 1, but you come under concentrated fire for one tick (the clock does not advance). During the battle you can spend your hold 1 for 1 to:
- Name an NPC within the reach of your weapon. You kill, disable or disarm them (GM’s choice)
- Name a character within melee range. You redirect their attack to another character within your reach, or else to nowhere – into the ground or a wall or the sky.
- Name a character within your reach. While you keep fighting, you intercept any attack directed at them and they suffer no harm.
- Ignore all harm to yourself from an incoming attack.
Carnage: In battle, you count as a gang (n-harm gang small, where n=harm of the weapon you’re holding). You retain your normal armor.
Clear-eyed: When you read a person, roll +Hard instead of roll +Sharp
Battle-Hardened: When you act under fire, roll +Hard instead of roll +Cool
When an opportunity arises to take due credit for a notorious act that would increase your reputation in the galactic underworld, mark experience if you do it. You must act under fire to resist the urge to do so.
Tyler Maddox never gave much thought to how his neighborhood stacked up to other rough places on Earth. He grew up with a sense that things could be better or easier, but he played the hand he had. Like the rest of his peers, he struggled and scrambled, he fought and he ran, and did all he could to survive—until one day, just walking down a street and checking out cars he’d never afford, the agent “discovered” him. Nobody in Tyler’s neighborhood gave him much credit for his rugged good looks. As it turned out, Tyler had natural gifts that cost others hundreds of thousands of credits. A short conversation and a couple of tentative photo shoots later, Tyler found himself selected as the centerpiece of a multi-million-credit underwear advertising campaign.
He liked the life of a model well enough at first, but soon it began to chafe. He didn’t care for the arrogance and the strange priorities of his associates. Tyler traveled and enjoyed the company of beautiful and wealthy people and he had his fun, but at the end of every day things all felt just a little… empty.
Then came the trip to Omega. Several of his show-biz friends just wanted an adventure. Tyler was the least of all his compatriots — still considered something of a novice, his fame not at the level of the others and certainly not as wealthy or able to call his own shots with his career. Yet when trouble approached in Afterlife, Tyler was the first to recognize it, and he was the one to get everyone out alive.
When the dust cleared and club security had things under control, Aria descended from her private booth to survey the damage. She glanced at the collection of celebrities and corporate hotshots. “You’re pretty,” she said to Tyler, “but you’re not dumb… and you know how to fight.” It was all she said before she turned and left; to her, the rest weren’t even worth that much of a comment.
Not one of his companions could get the hell off Omega fast enough, but Tyler stayed. He sought out an audience with Aria, which took a day or two, but soon he was on the payroll as one of her troubleshooters. It wasn’t remotely as lucrative as his previous career, but he felt like he had his soul again.
Eventually he wanted to see more of the galaxy. He left Aria under favorable terms and ended up employed by the Broker. Aria’s lure was strong, however, and when he and his Broker wet squad encountered her again on the Citadel, having been driven from Omega by Cerberus, he felt compelled to rejoin her to help her retake her station.